The set of components implementing this functionality is TncServerSource and TncClientSource. On top of the TCP/IP sockets, a lightweight protocol is implemented to be able to pack and unpack buffers (simple TCP/IP is streaming and has no notion of a well defined buffer). You can use TncTCPClient and TncTCPServer if all you want is to implement standard (but very fast) socket comms. The implementation begins with TncTCPServer and TncTCPClient which implements the basic socket communications. Threads are used per request and not per connection, and are maintained in a very fast thread pool class. Forget using a thread per connection: With this suite you can have as many concurrent connections to your server as you like. This set of components is the fastest possible implementation of socket communications, in any language this is an extremely optimised code on TCP/IP sockets. You can compile your apps under all platforms in FireMonkey! In this version, the NetCom package is now multi-platform! This is version 7.2 of the NetCom package.
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